1. Set the development-event pool
Enter the total divisible reward budget for the contest, internal game jam, test event, or other development activity.
2. Choose podium shares
Assign explicit percentages to first, second, and third place while keeping their combined share at or below 100%.
3. Count additional awardees
Enter how many other recipients should divide the remaining balance equally.
4. Review concentration
Compare the first-place amount with the remaining pool to see whether the structure is top-heavy or broadly distributed.
5. Resolve non-divisible rewards separately
If the actual prizes are hardware, licenses, or fixed bundles, use the calculated values as a budget guide and round the final award package manually.