1. Enter the active population
Use the player population relevant to the peak window you are planning for, not necessarily all registered accounts.
2. Estimate peak concurrency
Enter the percentage of that population expected to be online at the same time during the busiest interval.
3. Enter tested server capacity
Use a capacity supported by load testing for the workload and server configuration you actually expect to run.
4. Set target utilization
Choose the maximum planned utilization. A value below 100% reserves headroom for variability and spikes.
5. Review required servers
The calculator divides peak concurrent demand by effective per-server capacity and rounds up to the next whole server.